The more sophisticated AI will make a difference.

Want to join us? Tell us about yourself here
Skyzhay
Posts: 2
Joined: Sat Sep 18, 2021 9:50 am

The more sophisticated AI will make a difference.

Postby Skyzhay » Sat Sep 18, 2021 10:59 am

Franchise mode has the potential to be more realistic than it is at most in the minds of many Madden players who have been playing the game for years. There are many ways to enhance the experience however one of the simpler things to do is to make the transaction wire slightly more realistic. Franchises not managed by players might make bizarre decisions regarding who to sign and trade, both between seasons and during. Although this could be beneficial for the player, it may hinder the overall appearance of this simulation as a realistic one. The more sophisticated AI will make a difference.

Madden fans think that presentation is essential. EA hasn't given players the ability to alter the surroundings of games appear more realistic, despite having more realistic graphics. The sidelines can look at times a little ridiculous with bizarrely shapely-shaped football pads performing the exact 3 or 4 animations over and over. Similar behaviors can be seen in the crowd. It would be interesting to see the crowd move around in the stadium to create some movement.

It's about time to make the video game version of the Super Bowl better than it is. The announcers set the scene with a mention of how crucial the juggernaut match in the pregame. However the actual game rarely seems like a Super Bowl. It's like an exhibition match, with poor presentation and aesthetics that leave an awful lot to be unsatisfied.

The Madden games feature a story mode called Face of the Franchise, is among the most interesting new features. While the game has brought some fascinating ideas through the years, it is still attempting to achieve the full potential of this game.

The latest version adds the ability for players to create characters, and play at the high school and college levels. It could, however, be more than that, with players being able to play all seasons at lower levels before jumping into what's called Franchise mode but with more story.

The players were introduced to Franchise Mode's simulation engine few games ago, and it wasn't loved by fans. Many felt like it was simply "boosts" disguised as key choices that can impact the career of a player. Throwing in scenarios which players need to consider can be a really cool option if done correctly. Instead of rewarding players with stat-related perks ensure that they are aware that their choices can affect the season's outcome. A player might opt to work with a lesser workload, or be able to recuperate from an injury.

It is strange that offensive and defensive coordinators aren't the primary topic of the game for quite some time. Wouldn't it be great to have three amazing coaches together on the same team? Franchise Mode is known for hiring coaches that aren't in the league. It is much more pleasing to let random players get positions as coordinators, and should they be successful, make them head coach level. At the very least, it's going to make an enticing difference than having a random person take over a franchise with no prior experience.

One of the most fascinating and enjoyable features of NBA 2K is the ability to create teams from beginning to create a whole league around the teams. Madden features a feature which lets players relocate or rename teams when playing in Franchise Mode. These names and places are accessible to players. Customization is fun therefore why not use it as a way to make new leagues for football? or at least, allow players the ability to reorganize the NFL by creating new divisions and conferences. EA and the NFL must allow players to be more creative. If you want to know more about can go www.mmoexp.com/Nfl-22/Coins.html



Who is online

Users browsing this forum: No registered users and 1 guest